StarCraft enhanced on its predecessor Warcraft II, which featured two quite identical playable factions, by introducing asymmetry involving the models and technologies accessible to its a few races (Protoss, Terran, and Zerg). This asymmetry was comparable to that pioneered in the lesser-regarded 1996 SSI release War Wind. The device kinds https://louisyw3dv.ourcodeblog.com/29999205/little-known-facts-about-starcraft